Professional fun-making.

Here's some of the longer-term projects I've worked on:

Current:
Undisclosed mysterious activity

Past:
Creator - EpicWin App
Visual Design - LittleBigPlanet2, Media Molecule
Visual Design - LittleBigPlanet, Media Molecule
Creator/Director - Grip Wrench animated series, MTV
Creator/Director - Unreleased series pilot,  Disney
Graphic Designer - Various projects at Lionhead Studios 

  • bentheillustrator
  • johnmartz
  • bashford
  • staff
  • scottlava
  • tartelin
  • idrawnintendo
  • natelbagel
  • minusbaby
  • ocularinvasion
  • brandonnn
  • boysfantasy
  • rossignol
  • oktotally
  • sonofsplotki
  • rlacey
  • rossphillips
  • makegames

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Transatlantic Pixel Warewolf 1

To pass the time on a very long flight last night, I played around with making a pixel-art warewolf on my iPad (in the Sprite Something editor).

Here’s his idle anim:

Transatlantic Pixel Warewolf 2

To pass the time on a very long flight last night, I played around with making a pixel-art warewolf on my iPad (in the Sprite Something editor).

Here’s his jump anim:


Transatlantic Pixel Warewolf 3

To pass the time on a very long flight last night, I played around with making a pixel-art warewolf on my iPad (in the Sprite Something editor).

Here’s his barking anim:

Transatlantic Pixel Warewolf 4

To pass the time on a very long flight last night, I played around with making a pixel-art warewolf on my iPad (in the Sprite Something editor).

Here’s his walking anim:

Transatlantic Pixel Warewolf 5

To pass the time on a very long flight last night, I played around with making a pixel-art warewolf on my iPad (in the Sprite Something editor).

Here’s an anim of him getting slapped from the right-hand-side:

..and if you want to do something with that warewolf be my guest, here’s the sprite sheet, and how the frames are used for each anim:
Created in Sprite Something.Frame size: 64 x 64Animations:Idle - Frames: [6,12,13,14], FPS: 6 LoopingBark - Frames: [1,2,3], FPS: 6 LoopingJump - Frames: [1,21,22,23,24,1], FPS: 6 LoopingWalk - Frames: [11,7,8,9], FPS: 6 LoopingDamage - Frames: [11,17,18,17,16,19], FPS: 9 Looping
Just let me know if you do use it for anything, and give my twitter-name a credit ( @rexbox )

..and if you want to do something with that warewolf be my guest, here’s the sprite sheet, and how the frames are used for each anim:

Created in Sprite Something.
Frame size: 64 x 64

Animations:
Idle - Frames: [6,12,13,14], FPS: 6 Looping
Bark - Frames: [1,2,3], FPS: 6 Looping
Jump - Frames: [1,21,22,23,24,1], FPS: 6 Looping
Walk - Frames: [11,7,8,9], FPS: 6 Looping
Damage - Frames: [11,17,18,17,16,19], FPS: 9 Looping

Just let me know if you do use it for anything, and give my twitter-name a credit ( @rexbox )